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Old Feb 04, 2007, 02:16 PM // 14:16   #101
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Quote:
Originally Posted by El Dirigible
/not signed.

Survivor is unique as a title in the fact that it only gives you one chance; you mess up, you just made a big booboo. It took me an eternity to get a char to level 3 survivor. A dozen char rerolls for certain, with the highest of them reaching 1.2 mill xp, and then dying to a couple of Hands of the Titans in Hell's Precipice due to a stupid lag spike (sigh). But, I did reroll the char, and I did manage to get to L3 eventually. Not a single of those 1.3 mill xp points was gotten by farming. I finished every quest and mission in Cantha, including mapping the entire continent for the Cartographer title, and capping almost all skills of all professions; also finished the entire prophecies campaign, and a few missions from Nightfall. Yup, it took a lot of work to get L3, when you count all those rerolls, and THAT is what made it fun. You know that if you die, that's it, it's over and you need to restart again. Was I pissed when my char died at 1.2 mill xp? You bet I was, yet I still can't sign to this kind of proposal, which cheapens the entire title.

Keep the point of Survivor to be at 0 deaths. If you can restart the progress in this title without having to restart your char as well, it'll lose a lot of its appeal.

The onle one true argument of the people that already have it is you only have one chance to get it. and if it is changed it will cheapin it for them. This is a true statement. But my point is some of us have been here from the start and never got our chance. Thats all i am asking. Just give me the one chance. If i blow it it is my problem and would have no one to blame but myself.
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Old Feb 04, 2007, 02:31 PM // 14:31   #102
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Quote:
Originally Posted by Pan Head
The onle one true argument of the people that already have it is you only have one chance to get it. and if it is changed it will cheapin it for them. This is a true statement. But my point is some of us have been here from the start and never got our chance. Thats all i am asking. Just give me the one chance. If i blow it it is my problem and would have no one to blame but myself.
You think that the monk I got to survivor was my first char? Not by a long shot, I have other ones, much much older, created a long time ago, which just like your chars can't get Survivor anymore. Nor should I be able to get Survivor on those characters, because it defies the whole point of the title.

You want Legendary Survivor? Make a new char! What stops you from doing so? Why should any char be able to get ALL titles? Some, like the Legendary Defender of Ascalon and Survivor are exclusive, and that's perfectly fine.
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Old Feb 04, 2007, 03:19 PM // 15:19   #103
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/notsigned

The reason a-net made titles like survivor and defender of ascalon was to have people go back and make new chars and make then have something more to do. If a-net fixes this title for old chars, then they'll have to fix the wisdom title and treasure hunting title, so think about what you guys are saying. And the whole point of a survivor is to survive, in real life you can't die and be rezzed and then say: "GG I only have 1 death." Just think of what you guys are saying. If anything a-net will just introduce a new experience title like MithranArkanere suggested. But to complain about a title that wasn't even there when you stated playing is really dumb. If you want the survivor title just go and make another character and get it and stop raging on the forum about how it's unfair. Speaking of unfair, a lot of stuff is unfair in GW deal with it, it's just a game for crying out loud!


/notsigned and end rant
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Old Feb 04, 2007, 05:10 PM // 17:10   #104
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Quote:
Originally Posted by jrk247
/notsigned

The reason a-net made titles like survivor and defender of ascalon was to have people go back and make new chars and make then have something more to do. If a-net fixes this title for old chars, then they'll have to fix the wisdom title and treasure hunting title, so think about what you guys are saying. And the whole point of a survivor is to survive, in real life you can't die and be rezzed and then say: "GG I only have 1 death." Just think of what you guys are saying. If anything a-net will just introduce a new experience title like MithranArkanere suggested. But to complain about a title that wasn't even there when you stated playing is really dumb. If you want the survivor title just go and make another character and get it and stop raging on the forum about how it's unfair. Speaking of unfair, a lot of stuff is unfair in GW deal with it, it's just a game for crying out loud!


/notsigned and end rant
So as i said before... all legenday survivors... when you first die... delete the char or no longer show the title because you are no longer survivors.

The problem with windsom and treasure hunter is that they don't have old statistics about that, as the gladiator title, they could only start counting when they did the title.

If now i have 800 consecutive xp without deaths, but i still have 1 death in my death count, and now anet 'fixes' the title so it counts the xp earned without dying instead of the death count, i won't have any title, because they don't have anything to count that... of course, we are humans, we can know how much xp we have without deaths, but the game hasn't any variable storing the record the same for old chests and gold items identified, the same to all the gladiator points i should have

What makes me smile about this is the people who complains about all the chars they had to do until they achieved the title... i know that was a hard work, damn i've also done it twice, but c'mon... if the world was ruled by the system 'it took a hard work to someone so let's keep it as it is' then we won't have guildwars, we won't have cars, we won't have anything! xD, the proposal of changing the survivor title system is to make a better title, more accesible but still beeing hard, with a logical mechanic.

Survive or not survive... and i repeat... exactly the same merit and the same 'surviveness' has a char with 1.337.500xp without deaths but after that 1000 deaths that a char with 1000 deaths but after that 1.337.500 without deaths.

Quote:
Speaking of unfair, a lot of stuff is unfair in GW deal with it, it's just a game for crying out loud!
We deal with it, but we come here because we think some stuff in GW could work better, that's the purpose of this forum.

Last edited by Geckoo; Feb 04, 2007 at 05:14 PM // 17:14..
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Old Feb 04, 2007, 07:25 PM // 19:25   #105
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/notsigned!

I've been being so careful with my P/W. She's at lv13 and I've been mixing some grinding with missions and quests in order to level her up. When the time comes where I can't get any bounties anymore, I've been stockpiling various scrolls and plan to play only when I can get decent blessings(Balthazar and Dwayna are my favs!). Resetting Survivor would sort of demean all my hard work.
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Old Feb 04, 2007, 08:56 PM // 20:56   #106
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Quote:
Originally Posted by El Dirigible
You think that the monk I got to survivor was my first char? Not by a long shot, I have other ones, much much older, created a long time ago, which just like your chars can't get Survivor anymore. Nor should I be able to get Survivor on those characters, because it defies the whole point of the title.

You want Legendary Survivor? Make a new char! What stops you from doing so? Why should any char be able to get ALL titles? Some, like the Legendary Defender of Ascalon and Survivor are exclusive, and that's perfectly fine.
Thats all fine if you have no life and you want to grind 3 or 4 chars to get different titles. I on the other hand have a life and with limited time to play so i stick with one char. not asking to demean anyones work or sheapon the title for anyone. just want my one shot at the title the same as everyone else.
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Old Feb 05, 2007, 07:28 AM // 07:28   #107
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Oh, first of all, screw you for that "you have no life" comment. That's the classic "I suck and I can't do it, therefore you must be playing 24/7 from your mother's basement". It's stupid and it's offensive.

Going on with your comment, you don't make chars to grind for titles... Welcome to GuildWars, where there are 10 professions, not just 1. You make a new char of a different profession to try something completely new, to play a different aspect of GW. If you're really sticking with only one char, then you are missing out on over 90% of the game. Which is kinda dumb. There's much more to GW than your Warrior/Ranger with a pet and Ignite Arrows.

Quote:
Originally Posted by Geckoo
What makes me smile about this is the people who complains about all the chars they had to do until they achieved the title... i know that was a hard work, damn i've also done it twice, but c'mon... if the world was ruled by the system 'it took a hard work to someone so let's keep it as it is' then we won't have guildwars, we won't have cars, we won't have anything! xD, the proposal of changing the survivor title system is to make a better title, more accesible but still beeing hard, with a logical mechanic.
You got the wrong end of the stick there. It's not 'it took a lot of hard work for someone so let's keep it as it is', it's "it should take a lot of hard work for someone to get it, as it has for [insert name here], so let's keep it as it is". What we are arguing is that the title should remain difficult and require a lot of hard work, and giving our own experiences to get that title as an example of the hard work required. I wouldn't mind having Survivor on my KOABD mesmer, but that doesn't mean I think that I should have it on that mesmer. Why? Because /deaths will probably spit some huge number back at me. Which kinda defies the whole point. Because getting those 1.3 mill xp as a fully equipped level 20 char with a real skillbar, with all heroes and all areas of all three continents unlocked is going to be much easier than starting from scratch in presearing or some newbie island.

Seriously, roll a new char, get the title, get a beer and pat yourself in the back. It's as simple as that.
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Old Feb 05, 2007, 08:55 AM // 08:55   #108
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/notsigned

I didnt sign because i think titles jsut messed up this game, think about it this way.... when was the last time you had fun grinding for a title? The grind for titles that are meaningless has made made GW a more grinding game than WoW ffs and that hurts... hurts a lot.....
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Old Feb 05, 2007, 10:53 AM // 10:53   #109
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Quote:
Originally Posted by El Dirigible
You got the wrong end of the stick there. It's not 'it took a lot of hard work for someone so let's keep it as it is', it's "it should take a lot of hard work for someone to get it, as it has for [insert name here], so let's keep it as it is". What we are arguing is that the title should remain difficult and require a lot of hard work, and giving our own experiences to get that title as an example of the hard work required.
The idea is keep the hard work to get it as it is, earning 1.3mill xp without deaths will be hard anyway, keeping your self alive will be hard. The only 'easy' point will be the first survivor rank and i'm sure there could be a solution, maybe something like if you have 1 or more deaths in the dead count then you can only obtain second and third rank, keeping the first only for new characters.

Quote:
I wouldn't mind having Survivor on my KOABD mesmer, but that doesn't mean I think that I should have it on that mesmer. Why? Because /deaths will probably spit some huge number back at me. Which kinda defies the whole point.
Then i repeat, in the same way /deaths defies my idea for old characters, /deaths should also defy the idea for actual legendary survivors, 1 dead = no title, has no sense! you're no longer survivor.

Quote:
Because getting those 1.3 mill xp as a fully equipped level 20 char with a real skillbar, with all heroes and all areas of all three continents unlocked is going to be much easier than starting from scratch in presearing or some newbie island.

Seriously, roll a new char, get the title, get a beer and pat yourself in the back. It's as simple as that.
Yep, fully equiped, all areas, real skillbar, all heroes... no mission rewards, not all the elite skills to cap... in the worst situation you'll have to fully obtain it by killing. A new character once reached lvl20 has the first rank and he can be fully equiped, won't have all areas, won't have all heroes, maybe won't have a real skillbar... but will have the whole game full of xp waiting him

The fact of people deleting chars and creating them again is optional, no one says: 'hey, that survivor died? delete him, create a new char', so i understand the hard work it took to the LS, but don't forget it was your decision to try and try again, i look the way to make a better title, not the way to have a easy survivor for old characters, just hope you understand that the idea of the title should be survive, and in this game, deaths are not important, you'll always rezz , so can't be compared with real life 'in real life you die and don't have another chance'

so the whole problem is post-death vs pre-death, a post-title-death is ok, but a pre-title-death is not? both are deaths, both count in the /deaths counter, both say: hey... you aren't a survivor. Why one can have title and the other can't?
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Old Feb 05, 2007, 11:29 AM // 11:29   #110
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Quote:
Originally Posted by ss1986v2
/not signed

if you want the title, earn it. if you think its too hard, then dont do it. end of problem.
it's not a question of too hard, it's a question of imposible for older characters


Quote:
Originally Posted by Phoenix Arrows
/notsigned

It's easier to get Survivor as a level 20 than as a level 1-19.
monster exp scales to level, have you ever heard of power-leveling? people do it, and it usually works, so that is moot
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Old Feb 05, 2007, 02:01 PM // 14:01   #111
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/notsigned
Yes, I see your point, but it's a completely different thing, going from 1 --> 20 than 20 -->20.
I do like the suggestion many other people are making though...have another title for it. That would be fair to the older people while still keeping Survivor intact. Plus, it would be another title for KoaBD.
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Old Feb 05, 2007, 06:44 PM // 18:44   #112
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/notsigned

Its so incredibly easy to get 140.000 exp without dying when ur a lvl 20, just wait for a double exp elite cap weekend and capture 14 shit-easy elites in Cantha. Survivor title will become as common as the Sunspear titles. Besides, making it have to go from lvl 1 to 20 makes it so fun
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Old Feb 16, 2007, 07:49 PM // 19:49   #113
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/signed for creating new title for this

Also, have it go into negative side, like "Dies Alot"

sorry some of us have characters created from day one of the game, and we don't want to start a character over for just a title
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Old Feb 16, 2007, 08:02 PM // 20:02   #114
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Legendary Survivor isn't really to hard to get.

Just leech off your guild, they kill things, you run up cap the skills. Need gold?? borrow it from your other characters.

Legendary survivor is nothing amazing, I can't see why characters that were created before titles shouldn't get a shot at it.
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Old Feb 26, 2007, 07:07 PM // 19:07   #115
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Quote:
Originally Posted by Not A Fifty Five
/not signed

90% (99%?) of legendary survivors get it in a few hours solo farming or sitting back in a faction farm at lutgardis and get the 2k exp every few minutes (or if the party is good every minute!!)

Survivor is a joke title really, I think it's pretty stupid the way it is. I mean sure, you can be that 1-10% that got it through brilliant thinking, luck, and creativity, but whats the point when you know everyone else got it through solo farm or being door master at lutgardis observatory farm
That's a load of bull. One of my guild Officers has attained Legendary Survivor on her monk and paragon. I know for a fact her monk went through mission after mission with PUGs, she killed Glint, she beat Factions, and wasn't powerleveled one bit.

I would agree to ArenaNet allowing some way for us long time players to achieve the Legendary Survivor title without having to restart again. As to how they do it, that would be up to them. A few ideas have been posted here, but I don't really have much of an opinion on any one idea in particular.

-MF
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Old Feb 26, 2007, 11:00 PM // 23:00   #116
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/signed - Why didn't ANet think of this to begin with?
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Old Feb 27, 2007, 04:33 AM // 04:33   #117
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/notsigned

While learning to play an assassin i died a lot. now because i have got it down fairly well and i can take heros with me i seldom die. if you didnt get it to begin with I'm sorry thats just to bad. Its to easy now to not die esp with heros in your party. Changing thiis makes this title fairly useless to the people that actually earned it. The people that have suvivor or legendary played hard and worked for those titles.

~the rat~
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Old Feb 27, 2007, 06:42 AM // 06:42   #118
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Quote:
Originally Posted by Nabru Yar
In Fairness:

Change 'Survivor' title? OK, why not change all titles-- i.e. credit the Treasure Hunter /Wisdom titles with EVERY chest opened since account creation? Sucks for us "old timers" not to get credited those extra 1000+ high-end chests opened since 2005. Too bad the "Titles" measure Factions--> and everything since... all Except for that pesky Elite Skills Track. Uh-oh.. <pokes holes in own arguement>
Heh... I remember thinking that when the Sweet Tooth track came out... wonder how many Candy Canes I burned through trying to get Ecto in the Tombs.
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Old Feb 27, 2007, 04:12 PM // 16:12   #119
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/notsigned

I have a level 20 ranger, who is just over half way to getting the Indomitable Survivor Title. I have had to remake the character 5 times and start over because I want that title. I am sorry that the title didn't exist for people that have older accounts, but it's not fair to the people who are new to the game and have taken the time and patience to achieve this title. I have even seen so many people with the Survivor (1) title, that if I happen to die before reaching tier 2, I will probably start over yet again. Reaching lvl 20 w/out dying isn't actually that hard- it's everything after that that is difficult.

I am sure there will be titles that come out later that I won't be able to get, but as for this one I think it is best the way it is. Bear in mind though, with characters that are between the stages where there wasn't a title and what the requirements are for it now, there are people that just went out and power leveled to get the Legendary Survivor title. Not saying it's cheating, but that's the easy way to do it.

--Good Luck to all the would be Survivors!--

-Jaiden
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Old Feb 27, 2007, 07:26 PM // 19:26   #120
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Quote:
Originally Posted by Jaiden Oak
/notsigned

I have a level 20 ranger, who is just over half way to getting the Indomitable Survivor Title. I have had to remake the character 5 times and start over because I want that title. I am sorry that the title didn't exist for people that have older accounts, but it's not fair to the people who are new to the game and have taken the time and patience to achieve this title. I have even seen so many people with the Survivor (1) title, that if I happen to die before reaching tier 2, I will probably start over yet again. Reaching lvl 20 w/out dying isn't actually that hard- it's everything after that that is difficult.

I am sure there will be titles that come out later that I won't be able to get, but as for this one I think it is best the way it is. Bear in mind though, with characters that are between the stages where there wasn't a title and what the requirements are for it now, there are people that just went out and power leveled to get the Legendary Survivor title. Not saying it's cheating, but that's the easy way to do it.

--Good Luck to all the would be Survivors!--

-Jaiden
I also had to restart my survivor twice. He is an elemental, mid line spellcaster.. lots of close calls. I think though that if you were actually serious about getting the title you would do it the way Anet intended.

/notsigned

for the fact that there is actual skill in getting from 1 to 20 then to 1,337,500 exp.

Lutgardis? Please I farmed Witman Folly+Southern Shiverpeaks with beserker scrolls.
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